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Patch 16.20: weak. Rumble won 46.1% of 1,950 tracked ranked games (0.1% pick rate, 0.5% ban rate). Down 2.2 points from patch 16.19. Strongest early (48.0% in games under 25 minutes vs 43.1% past 35).
These numbers come from ranked solo/duo games tracked by LoLSuggest (all tracked matches). They reflect our own match sample, not an official Riot-wide total. Only tracked jungle games from all tracked matches are included for the win rate, pick rate, record, and spell combo cards below, and off-role games are discarded.
47.7% · 23,440 games
Q
E
W
Used in 2,839 tracked jungle games with a 45.5% win rate.
Ordered from most tracked games to least, then by duo win rate. Scroll sideways to compare synergies.
Ordered from most tracked games to least, then by duo win rate. Scroll sideways to compare synergies.
Ordered from most tracked games to least, then by duo win rate. Scroll sideways to compare synergies.
Ordered from most tracked games to least, then by duo win rate. Scroll sideways to compare synergies.
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