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Ban Rate 0.7%
Pick Rate 0.1%
Win Rate 50.6%
Tracked Matches 2,243
Damage To Champions 2,205 games
Physical 3.8% Magic 91.9% True 4.3%
Rumble

Rumble

the Mechanized Menace

Mid
Tracked Stats

Rumble in Mid

These numbers come from the Riot matches saved on this server for all tracked matches, not a global Riot-wide sample. Only tracked mid games from all tracked matches are included for the win rate, pick rate, record, and spell combo cards below, and off-role games are discarded.

Summoner Spells
Flash
+
Teleport

Used in 338 tracked mid games with a 51.5% win rate.

Runes
Sorcery Primary Tree
Arcane Comet
Nimbus Cloak
Absolute Focus
Scorch
Resolve Secondary Tree
Bone Plating
Unflinching
Stat Mods
Adaptive Force
Adaptive Force
Adaptive Force
Adaptive Force
Health
Health

Used in 445 tracked mid games with a 50.6% win rate.

Builds

Rumble item builds

Item suggestions are taken from tracked mid games in this scope.

Starting Builds

Opening purchases once timeline data is available.

Starting builds need item purchase timeline data. Current matches only have final inventory.

Core Builds

Most common three-item cores contained in final builds, excluding boots, starters, and components.

Item 3157
Item 4645
Item 6653
Win Rate 57.3%
Games 288
Item 3152
Item 3157
Item 6653
Win Rate 56.6%
Games 175
Item 3157
Item 6653
Item 8010
Win Rate 52.8%
Games 161

Boots

Most common boots in completed inventories.

Item 3175
50.5% 1,183 games
Item 3170
53.5% 202 games
Item 3173
51.3% 199 games
Item 3174
48.5% 99 games

Final Items

High-sample completed item choices excluding boots and starter items.

Item 6653
51.3% 1,633 games
Item 3157
53.8% 813 games
Item 4645
53.6% 731 games
Item 3152
53.1% 588 games
Item 8010
53.7% 410 games
Item 3089
57.9% 254 games
Item 4633
64.8% 193 games

These lists use the same mid games as the cards above and show win rate when paired with allies in each lane.