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Trundle
Champion Guide

Trundle Guide

Jungle

Trundle is a duelist juggernaut built for objective control and tank shredding: King's Tribute and Frozen Domain keep him healthy, Pillar of Ice decides where fights happen, and Subjugate steals health and resistances from the enemy's beefiest target. The longer a fight lasts, the more it tilts in his favour.

Recommended Setup

Our recommended Trundle build

Our recommended runes, summoner spells and items. Compare build win rates on the stats page.

Items

Starting Items

Item 1102
Item 2003

Core Items

Item 3078
Item 3111
Item 3742
Item 3065

Situational Items

Item 3075
Item 3143
Item 3748
Item 3047
Item 3153
Item 3074
Item 3156
Item 3181

Press the Attack with Triumph, Legend: Alacrity and Coup de Grace, plus Magical Footwear and Approach Velocity. Swap to Lethal Tempo against low-mobility melee teams, or use a Resolve secondary with Bone Plating and Overgrowth in dive-heavy games. Take Flash with Smite (Ghost is a niche alternative). Start Gustwalker Hatchling for mobility, or Scorchclaw Pup or Mosstomper Seedling. The main build is Trinity Force, Mercury's Treads, Dead Man's Plate, Spirit Visage, Thornmail and Randuin's Omen; a meta variant uses Plated Steelcaps and Titanic Hydra, a damage variant adds Blade of the Ruined King, and a full AD path goes Ravenous Hydra, Maw of Malmortius and Hullbreaker. Buy Oracle Lens and Control Wards for vision control.

Runes

Primary Tree
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Secondary Tree
Hextech Flashtraption
Magical Footwear
Cash Back
Triple Tonic
Time Warp Tonic
Biscuit Delivery
Cosmic Insight
Approach Velocity
Jack Of All Trades

Summoner Spells

Flash
+
Smite

Strengths

  • Fast objective damage and strong solo objective control.
  • Powerful duelist who can invade melee and tank junglers like Sejuani, Zac or Amumu.
  • Subjugate shreds tanks by stealing their armor and magic resist.

Weaknesses

  • Weak ganks before 6 — no dash or hard-CC ultimate.
  • Easily kited by ranged carries like Ezreal, Kalista or Zeri.
  • Struggles against heavy poke and hyper-mobile early junglers like Kha'Zix or Lee Sin.

Laning Phase

Weave Chomp into your auto-attack sequence, since it resets your attack timer. Pre-place Frozen Domain at a camp or invade spot before a fight so its bonuses are active on contact. Use early Chomp trades and the level 3 Pillar of Ice threat to pressure favourable lanes, and invade melee junglers when you have health, information and lane priority. For ganks, Flash into a Pillar behind the target to cut off their escape.

Mid & Late Game

Fight around objectives where Chomp and Frozen Domain give you strong damage, and use Pillar of Ice to zone the enemy jungler away from Smite. In teamfights, Chomp the enemy's main physical damage dealer to reduce their AD, and save Subjugate for the most durable frontliner — or the target whose resistances matter most at that moment.

Key Tips

  • Redirect Briar's frenzy into a wall with Pillar of Ice instead of dueling her head-on.
  • Bait Gragas's Body Slam before committing to your engage.
  • Deny Bel'Veth's early stacks — she outscales you once she spikes.
Matchups

Matchups and synergies

Our picks for difficult opponents, favorable lanes and strong allies. Compare matchup win rates on the stats page.