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Janna
Champion Guide

Janna Guide

Support

Janna is a peel-focused enchanter with high CC and great scaling: protect your carries, disrupt enemy engages with Howling Gale and Monsoon, and roam when lane is even.

Recommended Setup

Our recommended Janna build

Our recommended runes, summoner spells and items. Compare build win rates on the stats page.

Items

Core Items

Item 3009
Item 3107
Item 6617
Item 3041

Situational Items

Item 3222
Item 3158
Item 3504
Item 2524
Item 6621
Item 1082

We offer two set-ups with Flash and Heal. The Aery page — Summon Aery, Manaflow Band, Celerity and Gathering Storm with Font of Life and Revitalize — gives more damage and shielding; the Glacial Augment page (with Triple Tonic and Jack of All Trades) gives more peel, as Janna's heal-and-shield power boosts Glacial's slow. For Aery, open with Boots of Swiftness and a Dark Seal, then build Redemption, Moonstone Renewer and Mejai's Soulstealer, with Mikael's Blessing as a flex. For Glacial, build Ionian Boots, Ardent Censer, Bandlepipes, Redemption and Dawncore.

Runes

Primary Tree
Summon Aery
Arcane Comet
Stormraider's Surge
Deathfire Touch
Nullifying Orb
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Secondary Tree
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching

Summoner Spells

Flash
+
Heal

Strengths

  • High crowd control and one of the best-scaling enchanters.
  • Excellent peel and disengage that can single-handedly win fights.
  • Mobile with good self-peel, making her a strong roaming support.

Weaknesses

  • Hard to blind pick: short range means many supports out-range her.
  • Struggles against heavy poke and hook champions like Blitzcrank and Pyke.
  • No reliable engage, and a bad Monsoon can lose a fight.

Laning Phase

Janna's Zephyr is short-ranged, so don't just walk up and trade. Against hook and engage supports, hold Howling Gale to disengage and use brush to find safe Zephyr angles. Against enchanters, use tornadoes more freely: charge them in unwarded brush, where the enemy can't see them, to land long knock-ups. In matchups where you go even or get out-scaled, like Sona or Soraka, buy tier-two boots early and roam a lot.

Mid & Late Game

In teamfights position between your frontline and backline so Monsoon's knock-back and heal have the most value — sometimes in front to disengage a losing fight, sometimes behind to peel. Your main job is to cancel enemy engages, so watch for dashes like Zenith Blade or Dragon Strike. When both teams are posturing before an objective you can look for a sneaky charged tornado on a carry, but do it sparingly.

Key Tips

  • A tornado charged in an unwarded bush stays hidden, but walking out reveals it.
  • Landing a slow or knock-up boosts Eye of the Storm's shielding for a few seconds.
  • Ban or play very safe against Blitzcrank and Pyke — getting hooked without Flash is usually death.
  • Janna pairs best with hypercarries she can enable, like Jinx, Vayne or Aphelios.
Matchups

Matchups and synergies

Our picks for difficult opponents, favorable lanes and strong allies. Compare matchup win rates on the stats page.